Using ParticleFlow to obtain fast rendering scenes

Tutorials

Cojocaru Nicolae Gheorghe

Portfolio | Gallery | More Tutorials | Back
Added 2 years ago

Building a complete scene/game level containing : an easily generated terrain, using procedural … more


Tools: 3DS Max
Subject: Materials, Modeling, Particles, Project Walkthroughs, Rendering
Usage Rights: All rights reserved
log in to rate

Views: 3,158
Downloaded: 2,172
flag upload as inappropriate
Link
Embed
Donate to Cojocaru Nicolae Gheorghe through PayPal: 



© 2009 Internet Business Systems, Inc.
+1 (408) 850-9201 — Contact Us
ShareCG™ is a trademark of Internet Business Systems, Inc.

Report a Bug     Make a Suggestion     FAQ     Privacy Policy     Contact Us     Advertise