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GDC 2013 Reveals Return Of The Classic Game Postmortem Series For Third Consecutive Year

Original Creators of Crystal Castles, Myst, Pinball Construction Set and X-COM: UFO Defense to Share War Stories In The Return of the Popular GDC Series

SAN FRANCISCO, Jan. 29, 2013 — (PRNewswire) — �By popular demand, the Game Developers Conference (GDC) is bringing back the Classic Games Postmortem series for the third consecutive year with sessions taking a close look at four seminal games at GDC 2013. Organizers have revealed that postmortems for Crystal Castles, Myst, Pinball Construction Set and X-COM: UFO Defense are confirmed for this year's conference. Organized by the UBM Tech Game Network, GDC 2013 will take place March 25-29 at the Moscone Convention Center in San Francisco, California.

The Classic Game Postmortems series provides GDC attendees with sessions that examine the development of some of the industry's most influential landmark titles.  The series debuted at GDC 2011 as part of the conference's twenty-fifth anniversary celebration and has returned each year since due to its ever-increasing popularity.  For this reason, the GDC has also begun to introduce Classic Game Postmortem sessions at its other conferences around the world.

This year, the original designer and programmer of Crystal Castles, Franz Lanzinger, will discuss secrets of the classic Atari arcade game; Robyn Miller co-director of Myst, the best-selling PC game of the 1990s, will share how he and his brother created a game that remains relevant more than 20 years later; Bill Budge, father of the seminal Pinball Construction Set will lay out one of the earliest examples of an in-game editor – a title that game developer legend Will Wright has credited as a key influence on the simulation games that launched him to stardom; and Julian Gollop will reveal tactics he deployed in directing, co-designing, co-programming and co-drawing X-COM: UFO Defense.  Additional details for each postmortem are as follows:

"Needless to say, we're very excited about this year's Class Game Postmortem series line-up.  The four titles are so diverse and each one helped shape new game genres that are still popular today," said Meggan Scavio, GDC general manager. "It's always fascinating to see original design documents from influential titles resurfaced and to hear from the creators of iconic titles that we grew up with pass on their knowledge to the next generation of game developers."

For more information about the 2012 Game Developers Conference or to register online, visit www.gdconf.com.

About the UBM Tech Game Network 
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com

About UBM Tech
UBM Tech, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM Tech produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM Tech's communities and information resources monthly. UBM Tech brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM Tech is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion.  Visit: tech.ubm.com 

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SOURCE UBM Tech Game Network

Contact:
UBM Tech Game Network
Web: http://www.gdconf.com