The MiG-21 was the first successful Soviet aircraft combining fighter and Interceptor characteristics in a single aircraft. It was a lightweight Fighter, achieving Mach 2 with a relatively low-powered After-burning Turbojet, and is thus comparable to the American Lockheed F-104 Starfighter, Northrop F-5 Freedom Fighter, and the French Mirage III. Its basic layout was used for numerous other Soviet designs; delta-winged aircraft included SU-9 Interceptor and the fast E-150 Prototype from the MiG Bureau while the mass-produced successful Front-line Fighter SU-7 and Mikoyan's I-75 Experimental Interceptor combined a similar fuselage shape with swept-back wings. However, the characteristic layout with the shock cone and front air intake did not see widespread use outside the USSR and finally proved to have limited development potential, mainly because of the very small space available for the radar.
Product Features:DAZ Studio props (dsf, duf/ png):
* MiG-21 PFM Fishbed F aircraft, at 46,538 polygons
- Over 50 Points of Articulation on the main figure!
- Moving Flaps, Ailerons, Spoilers, Rudder, Stabilator, Speed Brakes, Opening Landing Gear Doors, Raising and Lowering Gear, Spin-able Wheels, Steer-able Nose Gear, Opening Canopies, Deployable Slats, Folding Wings, Deployable Emergency Drag Chute, Fully Functional Cockpit Flight Controls, and Working Ejection Seat...
- Numerous ERC dials for ease of control from one main location, including dials for various basic flight maneuvers. The weapons sets also have Pose Control dials for ease of use in images and animation!
- Nose Radome opens to reveal the RP-21 Sapfir Radar Set.
Poses:* InFlight
* Landed
Accessories and Armaments:* Center-Line Weapons:
- 130Gal Drop Tank
- 550Lb Bomb Rack
- GSH-23 Gun Pod
* Inner-Wing Pylons:
- 550Lb Bombs
- K-5 Alkali Missiles
- K-13 Atoll Missiles
* Outer-Wing Pylons:
- 130Gal Wing Tanks
- K-5 Alkali Missiles
- K-13 Atoll Missiles
* Props:
- Air Crew: low-poly, un-rigged pilot figures.
- Boarding Ladders
- FOD Covers
Textures:* One set of texture maps with corresponding bump maps, at 3500x1800 pixels.
* All of the materials use Iray shaders.
All sales images rendered in DAZ Studio with an HDRI skydome environment.
Designed for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.
Original model by, and acquired from Chris Schell, and now owned by VanishingPoint.
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