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TheKeeper
(Stranger)
01/09/08 05:19 PM
Re: Mediocre new [re: WalkerofShadows]Report this article as Inappropriate to us !!!Login to Reply

WalkerofShadows

@TheKeeper

Everyone makes mistakes at first with packaging etc, as you said, it takes time to learn all the tricks. I wouldn't be worried about your content being judged as inferior just for that. Anyone who does, is obviously conveniently forgetting their own beginner mistakes.

My personal opinion on making freebies in general, is make what you want and have fun doing it. If you're not getting a ton of comments saying "This sucks!" then why worry?

Duly noted! And thank you!





Luchare
(Stranger)
01/09/08 06:34 PM
Re: Mediocre new [re: brainstew]Report this article as Inappropriate to us !!!Login to Reply

RAWR thanks for that, its probably the same problem with all my obp's thanks heaps for giving me that info Sealed



brainstew
(Stranger)
01/10/08 10:37 AM
Re: Mediocre new [re: Luchare]Report this article as Inappropriate to us !!!Login to Reply

@Luchare

You're welcome! I'm glad I could provide some useful info on your obps. Laughing

I haven't had a more detailed look at your textures yet. First of all: they're not that bad either, in my opinion. As a matter of fact, some of them are very, very nice indeed.

One thing I've noticed even with my little knowledge of the Bryce Material Editor and the DTE is that for some of your more complex textures you seem to have used many parameters that have no effect at all on the overall texture.

Example: The parameters in the VALUE section of the Material Editor. For most of them (if not all, I'm really not sure) there is an either/or relationship between the sliders and the dots you place in the colums of this section. That means that as soon as you place a dot in a column and thus control this slot through a texture source, the sliders have no effect anymore. It doesn't affect the texture in a negative way, it's just confusing when you enter the Material Editor and want to tweak a texture.

In some cases, dots were activated for the Bump which refer to the bump channel of texture sources that are, for example, plain gray and therefore will not produce a bump effect, no matter what setting you use for the slider. 

There also seem to be problems with some of your textures with regard to mapping and tiling, but an analysis of that goes way beyond what I know about procedural textures in Bryce, particularly since the DTE is involved in a number of those textures.

By the way, since you seem to be very fond of Bryce, and mat mad as well Wink, you may find the following link of interest (it's not for the Material Editor, but the DTE). It's one of the best DTE tutorials in English I know of.

http://users.pandora.be/walter.vandijck/DTEtutorial1.htm

If you'd like to find out more about how the Material Editor (and everything else in Bryce) works, I recommend a book that should still be available. It's "Real World Bryce 4" by Susan Kitchens. Although there have been no updates for newer versions of Bryce, this book still applies to many aspects of current Bryce versions, in particular with respect to the Material Editor and the DTE. Some of the things I mentioned above are, as a matter of fact, things I have learned from that book. It is well worth the money, you won't find anything that compares to it because it explores the very depths of Bryce like no other documentation.

Sorry 'bout my lengthy monologue... I'm quite a big Bryce fan myself, although I have to admit that meanwhile I prefer programs like Vue for landscaping, and I've never really learned to use Bryce properly... but I'm still playing around with it from time to time.

 



Luchare
(Stranger)
01/10/08 06:14 PM
Re: Mediocre new [re: WalkerofShadows]Report this article as Inappropriate to us !!!Login to Reply

You have made my day!  Not sure with this site, most people don't say anything, i know though i have made something halfway decent when wawadave says thanks.  You're right though, unless someone is telling you to get off the stage then stay there LOL



Luchare
(Stranger)
01/10/08 06:20 PM
Re: Mediocre new [re: brainstew]Report this article as Inappropriate to us !!!Login to Reply

Hi Brainstew, thanks heaps for the feedback on the mats.  I think I know what you mean about the parameters making no sense.  This might be a new bug, I don't know, because I do a lot of 'testing' by clicking on the little buttons to try and get different effects - I have a feeling that Bryce might save these test things even though the texture is different.  I did notice a few strange things going on.  I think what has to happen is maybe writing down the settings i did and start over, or something.  most of the time this might be a pain because i use the random button to create stuff and see what i like.  Guess one thing is good about it, people can't copy the textures because they have no idea what the hell i have done Tongue out  most of the bumps and textures i save in the brt part of bryce so i might do some experiments and see if it is saving my fart arounds.



WalkerofShadows
(Stranger)
01/11/08 08:40 AM
Re: Mediocre new [re: Luchare]Report this article as Inappropriate to us !!!Login to Reply

LOL you're welcome :)

I agree about the lack of comments, is why I suggested doing your checks for interest elsewhere. But congrats on getting a comment that made you feel good :)





brainstew
(Stranger)
01/11/08 11:09 AM
Re: Mediocre new [re: Luchare]Report this article as Inappropriate to us !!!Login to Reply

Hi Luchare ,

it would be interesting to know for sure if that's due to bugs. I've never really played around with the mat editor a lot, so I can't say anything useful in that respect.

It is indeed not that simple to copy or analyze the more complex stuff... Laughing It takes more than some basic knowledge about the interaction of the different settings and possibilities in the Material Editor to know what does what exactly. And in the DTE it gets really difficult...

Writing down stuff you find out is very useful in the long run, I do that all the time because it often happens that I don't know what the hell I did Laughing It's a lot of additional work sometimes, but it usually pays off sooner or later, so I would certainly encourage your idea to take some notes (or make screenshots even)...

And yes, it's true that many people here don't say very much. ShareCG currently is more a download database than a 3D meeting place full of life and communication, but maybe this will change with time. It would be great to get to know people here a little better and I'm sure we could learn a lot more from each other than just the number of hits someone gets for their uploads...





Dyald
(Stranger)
01/11/08 12:32 PM
Re: Mediocre new [re: Luchare]Report this article as Inappropriate to us !!!Login to Reply

I'd just like to make one comment, If you are worried about if your stuff is good enough for a freebie, it probably is. the ones people have been complaining about were obviously uploaded from those who don't care wheather they are good enough. If you care about your work it will show regardless of your skill level. I have MANY things on my computer that I will probably never show anyone let alone release. I almost didn't release anything.

 

I guess thats more than one 





Tessalynne
(Stranger)
01/13/08 06:29 AM
Re: Mediocre new [re: Luchare]Report this article as Inappropriate to us !!!Login to Reply

I have to admit that I too have followed most of what's been happening without commenting and quietly sharing the worry that I am just too medicore to share my freebies here. I'm definitely a beginner and only do textures for poser stuff right now. I took a break over the holiday season from projects and about the time I was ready to start again all this stuff happened. So my last two projects are sitting on my hard drive and I'm afraid to upload them for fear they will be used as an example of the problem around here. Hopefully things will sort themselves out and the standard of what is 'good' enough will be made clear.



LACEnterprises
(Stranger)
01/13/08 11:17 AM
Re: Mediocre new [re: Tessalynne]Report this article as Inappropriate to us !!!Login to Reply

Review Dyald's post and don't worry about the nay sayers.

This is a learning venue for most of us and the elitists should go get a paying job.

Most of the comments about "junk" were directed at the site abusers anyway. You do not fit that category.

I hope to see more uploads from you soon.

Speaking of the elitists...where are their uploads now that the money has dried up? Seems to have died out regardless of which side of the fence they claim to be on, for share or for greed.






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