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The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
by Richard Williams,
Published 09/2012
Adobe Photoshop CC For Dummies
by Peter Bauer,
Published 12/2017
The Animator's Survival Kit, Expanded Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
by Richard E. Williams,
Published 11/2009
The Adobe Photoshop Lightroom Classic CC Book: Plus an introduction to the new Adobe Photoshop Lightroom CC across desktop, web, and mobile
by Martin Evening,
Published 12/2017
The Adobe Photoshop Lightroom CC Book for Digital Photographers (Voices That Matter)
by Scott Kelby,
Published 05/2015
OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)
by Graham Sellers, Richard S Wright Jr., Nicholas Haemel,
Published 07/2013
Timing for Animation, Second Edition
by John Halas OBE, Harold Whitaker,
Published 09/2009
Digital Lighting and Rendering (2nd Edition)
by Jeremy Birn,
Published 05/2006
Adobe Photoshop CC Classroom in a Book (2018 release)
by Andrew Faulkner, Conrad Chavez,
Published 01/2018
The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)
by Ron Brinkmann,
Published 06/2008
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
by Eric Lengyel,
Published 06/2011
Pixel Art for Game Developers
by Daniel Silber,
Published 08/2015
Maya Visual Effects The Innovator's Guide: Autodesk Official Press
by Eric Keller,
Published 05/2013
Digital Lighting and Rendering (3rd Edition) (Voices That Matter)
by Jeremy Birn,
Published 11/2013
Computer Systems: A Programmer's Perspective (2nd Edition)
by Randal E. Bryant, David R. O'Hallaron,
Published 02/2010
The Art of 3D Computer Animation and Effects
by Isaac Kerlow,
Published 04/2009
ZBrush Digital Sculpting Human Anatomy
by Scott Spencer,
Published 01/2010
How Do I Do That In Lightroom?: The Quickest Ways to Do the Things You Want to Do, Right Now!
by Scott Kelby,
Published 08/2015
Digital Painting Techniques: Practical Techniques of Digital Art Masters (Digital Art Masters Series)
by 3dtotal.Com,
Published 09/2009
The Art of Maya: An Introduction to 3D Computer Graphics
by Autodesk Maya Press,
Published 04/2007
The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop
by Jeff Schewe,
Published 09/2012
Introducing Character Animation with Blender
by Tony Mullen,
Published 04/2011
Adobe Photoshop Lightroom Classic CC - The Missing FAQ (Version 7/2018 Release): Real Answers to Real Questions Asked by Lightroom Users
by Victoria Bampton,
Published 01/2018
Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book
by Lesa Snider,
Published 09/2016
Computer Animation: Algorithms and Techniques
by Rick Parent,
Published 09/2012
The Digital Print: Preparing Images in Lightroom and Photoshop for Printing
by Jeff Schewe,
Published 08/2013
Computer Graphics: Principles and Practice (3rd Edition)
by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley,
Published 07/2013
The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fourth Edition
by John M. Blain,
Published 09/2017
The Adobe Photoshop CC Book for Digital Photographers (2014 release) (Voices That Matter)
by Scott Kelby,
Published 12/2019
Adobe Photoshop Lightroom Classic CC Classroom in a Book (2018 release)
by John Evans, Katrin Straub,
Published 04/2018
Introducing Autodesk Maya 2016: Autodesk Official Press
by Dariush Derakhshani,
Published 07/2015
Machine Learning: A Bayesian and Optimization Perspective (Net Developers)
by Sergios Theodoridis,
Published 04/2015
Photoshop for Lightroom Users (Digital Photography Courses)
by Scott Kelby,
Published 12/2013
Introducing Character Animation with Blender
by Tony Mullen,
Published 02/2007
Rig it Right! Maya Animation Rigging Concepts (Computers and People)
by Tina O'Hailey,
Published 03/2013
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)
by Dave Shreiner, Graham Sellers, John Kessenich, Bill Licea-Kane,
Published 03/2013
Fluid Simulation for Computer Graphics
by Robert Bridson,
Published 09/2015
Fundamentals of Computer Graphics
by Peter Shirley, Michael Ashikhmin, Steve Marschner,
Published 07/2009
Digital Modeling
by William Vaughan,
Published 01/2012
Autodesk Maya 2018 Basics Guide
by Kelly Murdock,
Published 11/2017
Digital Art, 2nd (World of Art)
by Christiane Paul,
Published 10/2008
The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop (2nd Edition)
by Jeff Schewe,
Published 09/2015
Computer Graphics with Open GL (4th Edition)
by Donald D. Hearn, M. Pauline Baker, Warren Carithers,
Published 11/2010
Stop Staring: Facial Modeling and Animation Done Right
by Jason Osipa,
Published 05/2007
Computer Graphics Using OpenGL (3rd Edition)
by Francis S Hill Jr., Stephen M Kelley,
Published 12/2006
The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender
by Roland Hess,
Published 09/2007
Autodesk Maya 2017 Basics Guide
by Kelly L. Murdock,
Published 01/2017
3ds Max Arch. Mesa College Bundle: Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques)
by Darren Brooker,
Published 11/2008
Physically Based Rendering: From Theory to Implementation
by Matt Pharr, Greg Humphreys,
Published 07/2010
MicroStation V8i Training Manual 3D Level 3
by Peter A. Mann,
Published 06/2014
Photoshop LAB Color: The Canyon Conundrum and Other Adventures in the Most Powerful Colorspace (2nd Edition)
by Dan Margulis,
Published 07/2015
Beginner's Guide to Animation
by Mary Murphy,
Published 10/2008
Digital Art Masters: Vol 4
by 3DTotal.com,
Published 08/2009
Graphic Design Solutions (Design Concepts)
by Robin Landa,
Published 04/2005
Autodesk Maya 2018: A Comprehensive Guide
by Prof Sham Tickoo Purdue Univ,
Published 08/2017
Vue 7: From the Ground Up: The Official Guide
by Ami Chopine, Vladimir Chopine,
Published 05/2009
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)
by Dave Shreiner, Bill The Khronos OpenGL ARB Working Group,
Published 07/2009
Launching the Imagination: A Guide to Three-Dimensional Design
by Mary Stewart,
Published 11/2007
OpenGL: A Primer (3rd Edition)
by Edward Angel,
Published 05/2007
Mastering Blender
by Tony Mullen,
Published 04/2009
Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)
by Edward Angel,
Published 04/2008
The After Effects Illusionist: All the Effects in One Complete Guide
by Chad Perkins,
Published 01/2009
Digital Art Masters: Volume 2 (Digital Art Masters Series)
by 3DTotal.com,
Published 08/2007
3-D Human Modeling and Animation, Third Edition
by Peter Ratner,
Published 05/2009
Plan Graphics for the Landscape Designer: with Section-Elevation and Computer Graphics, Second Edition
by Tony Bertauski,
Published 01/2018
Google SketchUp 7 For Dummies
by Aidan Chopra,
Published 03/2009
Poser 8 Revealed: The Official Guide
by Kelly L. Murdock,
Published 10/2009
Digital Art Masters: Volume 3
by 3DTotal.com,
Published 07/2008
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly,
Published 12/2004
Poly-Modeling with 3ds Max: Thinking Outside of the Box
by Todd Daniele,
Published 10/2008
Blender For Dummies
by Jason van Gumster,
Published 02/2009
3D Game Animation For Dummies
by Kelly L. Murdock,
Published 06/2005
Realistic Architectural Rendering with 3ds Max and mental -Ray (Autodesk Media and Entertainment Techniques)
by Roger Cusson, Jamie Cardoso,
Published 11/2009
Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins
by Pete Draper,
Published 12/2008
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
by OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis,
Published 08/2007
Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
by Anne Powers,
Published 06/2007
Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
by Jason Patnode,
Published 01/2008
3D Movie Making: Stereoscopic Digital Cinema from Script to Screen
by Bernard Mendiburu,
Published 05/2009
Secrets of Poser Experts: Tips, Techniques, and Insights for Users of All Abilities: The e-frontier Official Guide
by Daryl Wise, Jesse DeRooy,
Published 11/2006
Figures, Characters and Avatars: The Official Guide to Using DAZ Studio to Create Beautiful Art
by Les Pardew,
Published 03/2009
Modeling a Character in 3DS Max (Wordware Game Developer's Library)
by Paul Steed,
Published 01/2005
Animating with Blender: Creating Short Animations from Start to Finish
by Roland Hess,
Published 09/2008
The Pink Pocket Poser: The Glamour Photographers Posing Guide
by Nigel Holmes,
Published 10/2007
Advanced Maya Texturing and Lighting
by Lee Lanier,
Published 08/2008
Display: 2-d and 3-d Design for Exhibitions, Galleries, Museums, and Trade Shows (Total Design Sourcebook)
by John Stones,
Published 09/2008
How'd You Do That?: Poser Character Creation For Beginners
by David D'Champ,
Published 02/2008
Light Shadow Space: Architectural Rendering with Cinema 4D®
by Horst Sondermann,
Published 01/2008
Practical Poser 8: The Official Guide
by Richard H. Schrand,
Published 02/2010
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
by Boaz Livny,
Published 02/2007
Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD): The Modeling and Animation Handbook
by Autodesk Maya Press,
Published 09/2007
Rendering with mental ray and 3ds Max, Second Edition (Autodesk Media and Entertainment Techniques)
by Joep van der Steen, Ted Boardman,
Published 11/2009
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
by Luke Ahearn,
Published 06/2009
Essential Lightwave 3D 8: The Fastest Way To Master Lightwave 3D
by Timothy Albee,
Published 01/2005
Character Animation with Poser Pro (Graphics Series)
by Larry Mitchell,
Published 07/2008
3ds Max Animation with Biped
by Michele Bousquet, Michael McCarthy,
Published 03/2006
3ds Max 2010 Bible
by Kelly L. Murdock,
Published 08/2009
Inside LightWave v9
by Dan Ablan,
Published 06/2006
The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering
by Ton Roosendaal, Stefano Selleri,
Published 04/2005
Cinema 4D 9/9.1 Handbook (Graphics Series)
by Adam Watkins, Anson Call,
Published 03/2005
CINEMA 4D 10 Workshop
by Arndt von Koenigsmarck,
Published 01/2007
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