New “Day in the Digital Life” Research from YuMe and Verto Analytics Explores the Multi-Screen Real-Time Behavior of the Digital Video Consumer

Streaming Media Players Recorded Highest Growth Among All Video Device Types

REDWOOD CITY, Calif. — (BUSINESS WIRE) — June 14, 2016YuMe, Inc., (NYSE: YUME), the global audience technology company powered by data-driven insights and multi-screen expertise and Verto Analytics, the world’s first single-source audience measurement company, today released research quantifying a “day in the digital life” journey of video consumers. The study showcases the breadth of touchpoints throughout the day as consumers engage with apps and video across computers, smartphones, tablets, connected TV, gaming consoles and other media streaming devices. Video consumption varies by distinct personas across a number of dimensions. The findings revealed the smartphone’s dominance as the primary connected household device and also highlighted strong growth in streaming media player use.

This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20160614005373/en/

Video: Day in the Life & Platform Pathway (Photo: Business Wire)

Video: Day in the Life & Platform Pathway (Photo: Business Wire)

“We are now in the era of the ‘liquid audience,’ which is characterized by dynamic movement across devices and more variable video viewing behaviors,” said Paul Neto, Senior Research Director, YuMe. “Digital video – both ad-supported and subscription-based – provides prime opportunities for advertisers, brands and media to impact the 24-hour journey of digital engagement. In order to reach and influence this audience, brands need to employ a multi-platform video strategy that delivers cohesive messaging, optimizing for reach, frequency and relevancy.”

Key findings of the study include:

  • Consumers’ daily digital journey includes numerous device touchpoints. Sixty-four percent of game console owners own or regularly use a tablet. Eighty-one percent of users who own or regularly use a streaming media device own a PC.
  • Small number of users generate the bulk of video sessions. Ten percent of users generate sixty percent of long-form and forty-three percent of short-form video sessions as video consumption behavior varies greatly across four identified video personas.
  • Smartphones are the most prevalent household device. Smartphones surpassed PCs as the most prevalent household device, while streaming media players recorded the biggest growth among all video device types in 2015. Tablets have the highest reach among monthly video streamers.
  • Connected home devices are additive, not replacements, for existing devices. Connected home entertainment devices such as smart TVs, streaming media players and game consoles are complementing primary online devices like PCs, smartphones and tablets, rather than competing against them. While smartphone and PC usage peaks throughout the day, consumers shift to entertainment in the evening on home entertainment devices. Music streaming is the second-most accessed content after video on home entertainment devices.

“Modern digital consumers have become more complex with the adoption of new digital device types. Consumption of digital video is not a predictable exercise that occurs at specific times of day, on a specific device. As this real-life activity tracking research demonstrates, video viewers’ habits are a function of many variables with digital connections happening around the clock across multiple screens,” said Dr. Hannu Verkasalo, CEO and Founder, Verto Analytics. “This research affirms, through real-life activity tracking, that brands and advertisers cannot ignore the need for a cross-platform video strategy.”

Data was collected using the Verto Smart Panel, a patented comprehensive measurement tool that presents all screens and media types in a statistically driven, single-source measurement panel. Participants included approximately 8,000 U.S. adults over the age of 18.

For more information and to download the full report visit http://www.yume.com/insights/video-advertising-research.

About YuMe

YuMe, Inc. (NYSE: YUME) is a leading provider of global audience technologies, curating relationships between brand advertisers and consumers of premium video content across a growing range of connected devices. Combining data-driven technologies with deep insight into audience behavior, YuMe offers brand advertisers end-to-end marketing software that establishes greater brand resonance with engaged consumers. It is the evolution of brand advertising for an ever-expanding video ecosystem. YuMe is headquartered in Redwood City, California, with worldwide offices. For more information, visit  www.YuMe.com/pr, follow @YuMevideo and like  YuMe on Facebook.

About Verto Analytics

Verto Analytics provides a single-source audience measurement solution for monitoring the complex behavior of today’s consumer on every device, app and platform they use throughout the day. We provide data and insights that inform marketing, competitive intelligence, media buying, and product strategy and development. Backed by EQT Ventures, Conor Venture Partners and Open Ocean Capital, Verto is a privately held global company with offices in New York City, San Francisco, London and Espoo, Finland. Read our blog , follow us on Twitter , or learn more at http://www.vertoanalytics.com .

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