While the general U.S. economy remains uncertain, a growing number of Generation Y’ers see an education in programming and developing video games as a smart investment for a stable career in this seemingly recession-resistant industry. As evidence of gaming’s resiliency, the overall computer and video game industry saw revenues increase 30 percent over the previous year to $22 billion in 2008, according to the Entertainment Software Association.
As one of the largest degree-granting higher education systems in North America, DeVry University is proud to host and participate in various GDC events at the Moscone Center at 747 Howard St. in San Francisco from March 23-27.
DeVry-sponsored events include:
Speakers Session |
Learning from Legends: Crane & Cartwright’s Core Principles for Game Developer Success |
Room 3016, West Hall |
Thursday, March 26 from 9 to 10 a.m. |
Video game industry trailblazers David Crane and Steve Cartwright will headline an interactive discussion and audience Q&A session that will provide insider-perspective covering more than 30 years of proven methods and techniques for a successful career as a game developer. Crane and Cartwright’s combined knowledge and expertise will deliver unmatched analysis of the past, present and future of gaming and provide attendees with an opportunity to get straight answers on how to succeed from two of the most venerable developers in gaming history.
Crane, who co-founded game pioneering studios Activision and Absolute Entertainment and created award-winning games such as Pitfall!, Ghostbusters, and A Boy and His Blob, is considered one of the most successful designers of entertainment software in the world. Crane is currently the co-founder and Chief Technology Officer at Skyworks Interactive, a privately held multimedia developer specializing in interactive marketing and high-end game development.
Cartwright, a DeVry classmate of Crane’s and an early programmer at Activision, whose work includes Barnstorming, Megamania, and Hacker, is most well known for his eight-year career at Electronic Arts where he designed and produced the Tiger Woods product franchise. While at EA, he also produced the very popular PGA TOUR games and helped redesign the NBA Live series. Cartwright has also designed, produced and developed products accounting for up to 70 percent of revenue for Glu Mobile. He is currently in “stealth mode” with a MMO start-up.
Official GDC Career Pavilion Sponsored by DeVry University |
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West Hall | ||
DeVry University Booth #518 | ||
Dates & Times: |
Wednesday, March 25, 10 a.m. to 6 p.m. |
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Thursday, March 26, 10 a.m. to 6 p.m. |
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Friday, March 27, 10 a.m. to 3 p.m. |