DeVry University to showcase 30 years of video game development success at GDC 2009

SAN FRANCISCO—(BUSINESS WIRE)—March 11, 2009— Game industry pioneers and DeVry University alumni David Crane and Steve Cartwright will headline one of the most insightful sessions scheduled for this year’s Game Developers Conference in San Francisco (March 23-27). Crane and Cartwright’s session and other DeVry-sponsored activities will highlight DeVry University’s role in developing the talent that both spawned and continues to expand the exciting video game industry, further substantiating the university as a leader in game and simulation development higher education.

While the general U.S. economy remains uncertain, a growing number of Generation Y’ers see an education in programming and developing video games as a smart investment for a stable career in this seemingly recession-resistant industry. As evidence of gaming’s resiliency, the overall computer and video game industry saw revenues increase 30 percent over the previous year to $22 billion in 2008, according to the Entertainment Software Association.

As one of the largest degree-granting higher education systems in North America, DeVry University is proud to host and participate in various GDC events at the Moscone Center at 747 Howard St. in San Francisco from March 23-27.

DeVry-sponsored events include:

Speakers Session

Learning from Legends: Crane & Cartwright’s Core Principles for Game Developer Success
Room 3016, West Hall

Thursday, March 26 from 9 to 10 a.m.

Video game industry trailblazers David Crane and Steve Cartwright will headline an interactive discussion and audience Q&A session that will provide insider-perspective covering more than 30 years of proven methods and techniques for a successful career as a game developer. Crane and Cartwright’s combined knowledge and expertise will deliver unmatched analysis of the past, present and future of gaming and provide attendees with an opportunity to get straight answers on how to succeed from two of the most venerable developers in gaming history.

Crane, who co-founded game pioneering studios Activision and Absolute Entertainment and created award-winning games such as Pitfall!, Ghostbusters, and A Boy and His Blob, is considered one of the most successful designers of entertainment software in the world. Crane is currently the co-founder and Chief Technology Officer at Skyworks Interactive, a privately held multimedia developer specializing in interactive marketing and high-end game development.

Cartwright, a DeVry classmate of Crane’s and an early programmer at Activision, whose work includes Barnstorming, Megamania, and Hacker, is most well known for his eight-year career at Electronic Arts where he designed and produced the Tiger Woods product franchise. While at EA, he also produced the very popular PGA TOUR games and helped redesign the NBA Live series. Cartwright has also designed, produced and developed products accounting for up to 70 percent of revenue for Glu Mobile. He is currently in “stealth mode” with a MMO start-up.

Official GDC Career Pavilion Sponsored by DeVry University

West Hall
DeVry University Booth #518
Dates & Times:  

Wednesday, March 25, 10 a.m. to 6 p.m.

Thursday, March 26, 10 a.m. to 6 p.m.

Friday, March 27, 10 a.m. to 3 p.m.


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