GDC10 Update: January 13, 2010

Game Developers Conference 2010, March 9-13 2010, Moscone Center San Francisco CA

In This Issue
GamesBeat@GDC
Session Highlights
Early Reg Ends 2/4
IGF Finalists
Register Now!

GIBiz
GamesIndustry.biz

GamesIndustry.biz is the leading online resource for news and information about the global videogames industry, covering all aspects of the interactive entertainment value chain.

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Animation Magazine
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Animation Magazine covers the business, art and technology of animation and vfx in the features, television, new media and gaming arenas.

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Interested in sending additional staff members to GDC and getting a Vault subscription at a discount rate? Contact Suzanne Cunningham, to create a custom attendance package for your company to GDC. Email Suzanne Cunningham for more information.

GDC10 Update: January 13, 2010
Happy New YearHappy New Year from GDC! To be successful in 2010, you will need to have a complete grasp of new growth opportunities driven by innovative design concepts and emerging distribution opportunities. GDC is the industry’s only conference where anyone from any level of game experience can learn the technical tools and develop the business contacts needed to bring vision into focus. Learn why you can’t afford to miss GDC this March.

GamesBeat@GDC: Wednesday, March 10th
GamesBeat GamesBeat 2010, the conference for leading executives in the game industry, is partnering with the GDC and will be held on Wednesday, March 10th. The one-day conference, produced by VentureBeat, will focus on the business of video games and will bring together executive-level speakers from a wide variety of companies in the games ecosystem, leading investors and industry analysts.

GamesBeat@GDC is open to All Access, Summits & Tutorials and GamesBeat@GDC pass holders. Learn more about it here.


Business and Production Session Highlights

Business and Management:
  Kings of Convenience - What Walmart Tells Us About the Future of Gaming
Speaker: Ben Cousins (EA DICE)
Business
Crushing The Overhead: Case Study of A Microstudio Start-Up
Speaker: Randy Smith (Tiger Style)
Console Wars Revisited: Are We Breaking the Mold or Reliving History?
Speaker: Don Daglow (Don Daglow Interactive Entertainment)
Learn more about the Business and Management track here.

Production:
  Creating Successful Social Games: Understanding Player Behavior
Speaker: Mark Skaggs (Zynga)
Production
Among Friends - An Uncharted 2: Among Thieves Post-Mortem
Speaker: Richard Lemarchand ( Naughty Dog )
Concrete Practices to be a Better Leader
Speaker: Brian Sharp ( Bungie )
Learn more about the Production track here.

Early Registration Discounts End Feb. 4th
Register  Now Your opportunity to save up to 35% off GDC’s most popular passes ends February 4th. GDC 2010 is the must-attend event for developers and business professionals looking to learn about new technologies, form new business contacts, and gain insight from industry luminaries shaking up the status quo. Start the registration process here.

Registering 10 or more? You can save an additional 10% off conference passes when you register with the GDC Group Registration Form.


IGF Main Competition Finalists Announced
IGF  Finalist Finalists for the 12th Annual Independent Games Festival Awards are led by multiple nominations for several notable games, including Closure ( Closure Team ), Monaco ( Pocketwatch Games ), Joe Danger ( Hello Games ), Rocketbirds: Revolution! ( Ratloop Asia ), Trauma ( Krystian Majewski ), and Super Meat Boy! ( Team Meat ).

Winners will be announced live on stage at the Independent Games Festival Awards on March 11, 2010.

View the complete list of IGF main competition finalists and view game trailers here.






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