Copyright/Image Credit: ©Disney•Pixar
Storytelling through Stereography Industry Panel
Monday, 7/22, 2:00 PM - 3:30 PM
This panel brings together the Stereoscopic supervisors from some of the leading studios in the computer animation industry to discuss the artistry of the Stereo process and to show how storytelling is enhanced through the use of stereo.
From the beginning, stereography has been seen as either a gimmick, a trend, or a technical process done in post production. But now, stereography has moved into the filmmakers tool belt – filmmakers have begun using stereography to raise and lower the emotional temperature of a film in the same way as lighting, color, composition, and the choice of lens.
In this panel we will discuss the varied approaches that each studio has used. We will discuss our individual philosophies and our interactions with the directors in the execution of each of our films. We will present specific examples from recent movies.
Panelists:
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Dan Abramovich, Stereo Supervisor, Blue Sky Studios
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Robert Neuman, Stereo Supervisor; Walt Disney Animation Studios
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Joshua Hollander, Director of 3D Production, Pixar Animation Studios
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Rob Engle, Freelance Stereo Supervisor
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Gil Zimmerman, Head of Layout, DreamWorks Animation
Image copyright: Marco Barragan
'Cancel the Apocalypse' – Industrial Light & Magic Presents: The Visual Effects of “Pacific Rim”
Tuesday, 7/23, 3:45 PM - 5:15 PM
From aliens that threaten Earth’s very existence to massive human-piloted robots, this panel will discuss the wide-ranging scope of Industrial Light & Magic’s effects work on Guillermo del Toro’s science fiction epic “Pacific Rim.” The artists will cover creative and technical challenges overcome in the areas of asset development, character animation, lighting, digital environments, advanced fluid simulation work and more.
Panelists:
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John Knoll – Visual Effects Supervisor
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Hal Hickel – Animation Supervisor
Image copyright - © 2013 Warner Bros. Courtesy of Industrial Light & Magic.
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About SIGGRAPH 2013
SIGGRAPH 2013 will bring thousands of computer graphics and interactive technology professionals from five continents to Anaheim, California for the industry's most respected technical and creative programs focusing on research, science, art, animation, music, gaming, interactivity, education, and the web from Sunday, 21 July through Thursday, 25 July 2013 at the Anaheim Convention Center. SIGGRAPH 2013 includes a three-day exhibition of products and services from the computer graphics and interactive marketplace from 23-25 July 2013. More details are available at
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About ACM SIGGRAPH
The
ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.
About ACM
ACM, the Association for Computing Machinery is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM strengthens the computing profession’s collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.
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