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Autodesk Announces Maya LT 2015 Extension 1

June 20, 2014 -- Today Autodesk announced the first extension release for Maya LT 2015. The update enhances the animation experience for professional indie game makers by allowing artists to create more elaborate characters and environmental objects. The animation export tool gives artists a completely new method of exporting multiple animations per FBX file, making it easier to get animated content into a game engine, while set driven key and utility nodes help artists better control the relationships between objects in a scene.

New features include:


The extension for Maya LT will be available today for all current monthly and perpetual customers.

You can download videos and assets of the new features in action here:
http://autode.sk/1hF9kFA