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OTOY unveils "Render the Metaverse" virtual reality art contest featuring legendary artist Alex Ross and Oculus CTO John Carmack as judges

Contest will award more than $70,000 in prizes to artists submitting 360-degree stereo images rendered with OTOY's virtual reality art tools, OctaneRender and OctaneVR

LOS ANGELES, April 27, 2015 — (PRNewswire) — OTOY Inc. today announced "Render the Metaverse," a virtual reality art competition for 360-degree VR images, giving artists the chance to win up to $35,000 for bringing fantastic virtual worlds to life. Sponsored by Oculus, the panoramic VR contest invites artists to explore virtual reality rendering, arming them with OTOY's free OctaneVR rendering software and letting them produce stunning 360-degree panoramic images that can be explored in Oculus and OTOY apps on the Samsung Gear VR Innovation Edition for the Samsung Galaxy Note 4, Galaxy S6, and Galaxy S6 Edge.

Here's how the contest works:

Full contest rules and eligibility details are available at http://vr.otoy.com.

"I have long been inspired by the concept of living photographs," said Alex Ross. "Virtual Reality on the Gear VR has made this possible in a form I expect will eventually be appreciated by millions. This competition encourages artists to advance this nascent medium even more quickly. I'm thrilled to be participating as a judge with Jules and John, and I look forward to seeing the creativity and talent of our contestants."

"One of the rewards of years of technology development is seeing artists work on the canvases I have helped create, and I am always left amazed by the vision brought to bear," said John Carmack, CTO at Oculus. "Stereoscopic panoramas are powerful, but they are a peculiar medium that is difficult to author for with conventional photography or rasterization based rendering. OTOY's Octane VR makes it trivial to emit optimal media for today's displays, as well as next generation formats for the future."

"When I saw our first renders on Gear VR, I was blown away by the amount of detail I was seeing in the scene," said Jules Urbach, founder and CEO, OTOY. "I understood in that moment no traditional 2D display would ever match this fidelity. It was a profound revelation which convinced me that VR can change the way CG artists work and create content. We want OctaneVR and this competition to enable as many artists as possible to experience this for themselves. I think it will be hard for them to go back to 2D rendering once they do."

About Oculus
Oculus, a Facebook (NASDAQ: FB) company, is revolutionizing the way people experience video games and other digital content. The company's first product, the highly anticipated Oculus Rift, is a virtual reality headset that allows players to step inside the game. It provides an immersive, stereoscopic 3D experience with an ultra-wide field of view and super low latency head tracking. For more information, visit: www.oculus.com.

About OTOY Inc.
OTOY Inc. is the definitive cloud graphics company, pioneering technology that is redefining content creation and delivery for media and entertainment organizations around the world. OTOY's Academy Award®-winning technology is used by leading visual effects studios, artists, animators, designers, architects, and engineers, providing unprecedented creative freedom, new levels of realism, and new economics in content creation and distribution powered by the cloud. For more information, visit www.otoy.com.

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SOURCE OTOY Inc.

Contact:
OTOY Inc.
Oculus
Will Willis, OTOY, 917 679 3510
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