SIGGRAPH 2016 Concludes with Strong Showing of Attendees and Exhibitors from Around the World

BEST STUDENT PROJECT
Crabe-Phare (France)
Directed by Mengjung Yang, Gaëtan Borde, Benjamin Lebourgeois, Clarie Vandermeersch, and Alendandre Veaux
The Crabe-Phare is a legendary crustacean. He captures the boats of lost sailors to add them to his collection. But the crab is getting old, and it is more and more difficult for him to build his collection.

Didn’t make it to this year’s conference? More information about SIGGRAPH 2016, including official photographs from the conference, can be found online within the Virtual Media Office: s2016.siggraph.org/media-kit

The 44th annual conference, SIGGRAPH 2017, will be held in Los Angeles, California, at the Los Angeles Convention Center 30 July – 3 Aug 2017.

About SIGGRAPH 2016

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of companies from around the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, games, real-time graphics, virtual -+reality, and narrative shorts. SIGGRAPH 2016 will take place from 24-28 July 2016 in Anaheim, California. Visit the SIGGRAPH 2016 website or follow SIGGRAPH on Facebook, TwitterYouTube, or Instagram for more detailed information.

About ACM SIGGRAPH

The ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.

About ACM

ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM strengthens the computing profession's collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.



Contact:

SIGGRAPH 2016
Dan Harary
Public Relations Director
+1.310.859.1831
Email Contact



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