Global Animation, VFX & Games Markets, 2018-2020: Total Value of Global Animation Industry is Projected to Reach US$ 270 Billion

  • 3DS MAX
  • MOTIONBUILDER
  • BLENDER
  • CLARA.IO
  • FACESHIFT
  • HOUDINI APPRENTICE
  • ICLONE
  • IPI SOFT
  • MAKEHUMAN
  • MAYA
  • MIXAMO
  • POSER
  • TERRAGEN
  • SMARTBODY
  • BOATS ANIMATOR
  • DRAGONFRAME
  • 3D ANIMATION MARKET SIZE
  • 3D ANIMATION MARKET SEGMENTS

Japanese Anime Production Softwares

  • PROMINENCE OF 2D
  • RETAS - SOFTWARE FOR ANIME PRODUCTION
  • MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION

Proprietary 3D Softwares of Animation studios
Collaboration between Animation Studios and Software Firms

Animation & VFX Content Creation
Content Creation Workflow in 2D Animation

  • CONCEPTUALIZATION
  • PRE-PRODUCTION
  • PRODUCTION
  • POST-PRODUCTION

Content Creation Lead Time Calculation in 2D Animation

  • SCANNING AND FILTERING
  • INK AND PAINT
  • COMPOSITING AND DOPESHEET PREPARATION

Digital processing in 2D Animation

  • WORKFLOW PRECEEDING DIGITAL PROCESSING

Content Creation Workflow in 3D Animation

  • CONCEPTUALIZATION
  • PRE-PRODUCTION
  • PRODUCTION
  • POST-PRODUCTION
  • PARALLEL ACTIVITIES

Time Line of a Sample 3D production workflow
Animation Software usage in 3D Production Workflow
Animation Production Management

  • GOVERNANCE
  • TASK DIVISION AND PEOPLE ALLOCATION
  • TECHNOLOGY

Role of Cloud Computing in Animation & VFX Workflow
Audience Dynamics
Marketing Strategies for Animation Studios

  • MARKETING PROGRAM
  • PROFILING AND TARGETING THE RIGHT AUDIENCE

Strategies for Successful Animation Films

  • BEST PRACTICES IN CHARACTER DESIGN
  • LESSONS FROM PAST MISTAKES

Profile of a 3D Animation Studio: Pixar
Pixar's Technological Advantage

Economics of Animation & VFX
Revenue break-up across distribution channels

  • STREAMING VIDEO

Marketing to Exhibition of Animation Content

  • MARKETING
  • LICENSING
  • MERCHANDISING
  • DISTRIBUTION
  • EXHIBITION

Economics of Animation Copyrights

  • DYNAMICS OF COPYRIGHTS

Guidelines for Setting up an Animation Studio
Investments Needed for Setting up an Animation Studio
Specialized Hardware and Software Investments
Leveraging Cloud Computing for Competitive Advantage

Managing an Animation & Games Studio
Key Issues of Concern
Formulating the long-term Strategy

Animation Content Outsourcing
Offshore Computer Animation Production

  • BUSINESS AND REVENUE MODELS

Drivers

Animation, VFX & Games Industry in Europe
Winds of Change

  • DEMAND FOR TV CONTENT
  • FEATURE FILM INDUSTRY IN EUROPE
  • MARKETING AND MERCHANDISING

Collaboration among European Studios
Drivers for Success
Trends in Europe
Animation, VFX & Games industry in Germany

  • SIZE OF ANIMATION INDUSTRY IN GERMANY
  • CHANGING STRATEGIES
  • KEY PLAYERS IN THE INDUSTRY
  • GERMAN VIDEO GAMES MARKET SIZE & OPPORTUNITY

Animation, VFX & Games industry in the UK

  • SIZE OF ANIMATION INDUSTRY IN THE UK
  • INDUSTRY SUCCESS
  • KEY PLAYERS IN THE INDUSTRY
  • VIDEO GAMES MARKET SIZE & OPPORTUNITY IN THE UK

Animation, VFX & Games industry in Italy

  • SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
  • KEY PLAYERS IN THE INDUSTRY
  • ITALIAN VIDEO GAMES MARKET SIZE & OPPORTUNITY

Animation, VFX & Games industry in France

  • SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
  • KEY PLAYERS IN THE INDUSTRY
  • FRENCH VIDEO GAMES MARKET SIZE & OPPORTUNITY

Animation, VFX & Games industry in Spain

  • SIZE OF ANIMATION & VFX INDUSTRY IN SPAIN
  • KEY PLAYERS IN THE INDUSTRY
  • SPANISH VIDEO GAMES MARKET SIZE & OPPORTUNITY

Animation VFX & Games industry in Denmark

  • KEY PLAYERS IN THE INDUSTRY
  • DANISH VIDEO GAMES MARKET SIZE & OPPORTUNITY

Animation, VFX & Games Industry in USA
Key Trends

  • MARKET SIZE
  • CHALLENGES

Production and Post-Production Market

  • MARKET SIZE
  • KEY TRENDS

Animation Value Chain in the US
Video Games Industry in the USA

  • KEY TRENDS IN THE AMERICAN VIDEO GAMES INDUSTRY
  • AMERICAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN AMERICA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN AMERICA
  • AMERICAN VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN AMERICA

Key Opportunities & Strategies for American Video Games Industry
Video Games Market Segments in the US

  • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE US

American Video Games Market Size & Opportunity

Asian Animation, VFX & Games Industry
Establishment of Local Animation Industry
Early Trends in Animation Outsourcing to Asia

  • ANIMATION OUTSOURCING IN CHINA
  • ANIMATION OUTSOURCING IN INDIA
  • ANIMATION OUTSOURCING IN SOUTH KOREA
  • ANIMATION OUTSOURCING IN PHILIPPINES
  • ANIMATION OUTSOURCING IN TAIWAN
  • ANIMATION OUTSOURCING IN VIETNAM

Local Content Productions
Trend towards Co-Productions

  • CO-PRODUCTIONS IN JAPAN
  • CO-PRODUCTIONS IN CHINA
  • CO-PRODUCTIONS IN KOREA
  • CO-PRODUCTIONS IN INDIA
  • CO-PRODUCTIONS IN TAIWAN
  • CO-PRODUCTIONS IN PHILIPPINES
  • CO-PRODUCTIONS IN SINGAPORE
  • CO-PRODUCTIONS IN MALAYSIA

Popularity of Foreign Animation
Controversies Surrounding Foreign Animation

  • PHILIPPINES
  • SINGAPORE
  • KOREA
  • MALAYSIA
  • INDONESIA

Animation in Asian Societies

  • SUCCESSFUL BUSINESS MODELS

Animation Studios in Asia
Video Games Industry in Asia

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ASIA
  • VIDEO GAMES INDUSTRY STRUCTURE IN ASIA
  • VIDEO GAME BUSINESS MODELS IN ASIA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN ASIA
  • VIDEO GAMES INDUSTRY VALUE CHAIN IN ASIA
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN ASIA

Key Opportunities & Strategies for Video Games Industry in the Asia
Video Games Market Segments in the Asia

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