London, December 1 2022 - Foundry, the leading developer of creative software for the Media and Entertainment industries, today announces the rights to Peregrine Labs’ Bokeh tool to become part of the Foundry family. Foundry is very excited to make this popular tool available for all artists using Nuke. The Bokeh tool will be integrated within upcoming releases of the Nuke family including Nuke Indie and Non-commercial, at no additional cost.
Bokeh is the only commercially available tool for defocus of deep data and has become an essential tool for artists using deep compositing in Nuke. Additionally, Bokeh offers the ability to simulate the attributes of real-world lenses, enabling artists to achieve highly cinematic depth of field effects. While Bokeh will initially be integrated into Nuke with the current functionality, Foundry plans to further develop Bokeh to improve performance and extend the functionality in the future. Read more about Bokeh and Nuke here.
Bokeh will be integrated within the upcoming Nuke 14 series and Nuke 13.2 releases and will be available in Nuke, NukeX, Nuke Studio, Nuke Indie and Nuke Non-commercial to all customers with active licenses from early 2023. Read more about this here.
In order to support customers using older versions of Nuke, Peregrine Labs will be offering customers with a current, or recently expired, Bokeh license a one-time free extension until December 31, 2023. Others are eligible to purchase a one-time discounted site license extension valid until December 31, 2023. See the Peregrine Labs website for full details.
“All of us at Peregrine are excited that Bokeh has found a new home at Foundry and their world class team, making the product more accessible than ever within the Nuke ecosystem,” Colin Doncaster, Founder Of Peregrine Labs, shares with us.
Christy Anzelmo, Chief Product Officer, Foundry comments:
“I am thrilled that the Peregrine Labs Bokeh toolset will be joining the Nuke family. Thanks to the ingenuity and ongoing support from Colin and the team, Bokeh has been a leader in deep defocus algorithms for over a decade. Having this powerful tool integrated within Nuke enhances the native deep compositing toolset without customers needing to maintain a separate license."
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Saphia Haddouche - Senior PR and Communications Manager, Foundry
About Foundry
Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.
Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore, as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with these companies to solve complex visualization challenges to turn incredible ideas into reality.
The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. Founded in 1996, Foundry is headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe. In 2019, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.”
For more information visit www.foundry.com Our Products: Nuke, Hiero, Mari, Katana, Flix, Modo, Colorway.
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Hannah Baldwin
Junior PR and Marketing Executive
Web: www.foundry.com