Website
location: Woodburn, OR, USA
Member Type: Professional
Expertise: 3D modeling (low/high poly), texturing, photography, concept design, digital painting
Tools: Maya, 3DS Max, Mudbox, ZBrush, Photoshop, CrazyBump, Marmoset, Wacom Tablet, Sketchbook, Win7x64 PC, Canon 20D
My name is Shiloh Steinhebel and I am a graduate of the Art Institute of Portland. My focus as a 3D Artist is towards 3D texturing and 3D modeling in low- and high-poly (props, objects, and hard-surface - some organic). I also focused on digital painting and photography used as reference material, textures, and concept development.
My proficiency in software includes Photoshop, Maya, 3DS Max, Mudbox, and Zbrush. I am also proficient in the use of Microsoft Windows, MacOS, Wacom Technology, and various photography equipment.
I'm a laid-back and intelligent individual who is serious when needed, proficient in attention to details, takes direction well, and I am a great listener. I work great with others as can take leadership if necessary. I also work very well by myself if left to work with my own workflow, or if needed I am capable of adopting new workflows. I have had extensive experience in working under deadlines while maintaining quality and completion.
I currently work as a Freelance 3D Artist, developing and creating complete 3D props for clients. I am currently in search of a position at a game or animation studio to further my experience and become a great addition to their team of artists. If you like what you have seen in my portfolio and believe I would be an excellent addition to your artistic team, please contact me at SASteinhebel@Gmail.com.