The excellent Chainmail shader for Carrara written by William Hurt (Age Of Armor), implemented in DS3 using the Shader Mixer by myself. See http://www.ageofarmour.com/3d for the original THIS SHADER PACKAGE REQUIRES THE
Ultimate Shader Pack for DAZ Studio By GeorgeHaze to get the best out of it. This was designed using the ShaderMixer in DS3 Advanced, but should be 100% usable by free DS3 users. I'm sorry, but it's not compatable with DS2 - although you should be able to do something with the Human Skin Shader in DS2. Includes a polished steel, iron, and dull iron version and a polished bronze, bronze, and dull bronze version, as well as displacement and trans maps. Uses reflection maps from USP. Tip: Change the horizontal/vertical tiles setting to change the size of the rings on your mail. Tip: Use a model with a material zone around the edge of the maille section, and set the border to a solid metalic shader from USP to prevent ugly-looking "half links". Unfortunately this shader does not "Bake" well. Syndaryl http://forum.daz3d.com/viewtopic.php?p=1966297 You may use these shaders for all renders private or commercial. No credit is needed or expected for any renders. All texture files are copyright 2008 William Hurt. D|S3 Shader preset copyright 2009 Emily Smirle.
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