by: redave
Added 15 years ago
Format: DAZ Studio *.daz *.ds *.dsb
Categories: Other
Usage Rights: Unrestricted use
ReDave »
Gallery | More Materials |Added 15 years ago
Conversion into Shader Mixer of the Shader Builder Glow shader. However this one also has Translucency, Displacement and standard DAZ Material channels. … more »
Format: DAZ Studio *.daz *.ds *.dsb
Categories: Other
Usage Rights: Unrestricted use
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2) Opacity has a colour controller instead of a percentage field, but works otherwise normally. Set it to 0 0 0 for a pure glow.
3) Translucency needs a back-light
4) Glow is grouped under Value (22) and loads at 0% strength.
This thing ate my much longer reply. :-S
1) To use the shader simply select the object and its surface(s) and merge the scene with the downloaded file; or go in your content, find the Glow_Translucence_DAZBrick.dsa file, and double click on it (as usual holding Ctrl/Opt and double-clicking will give more
This would be extremely helpful, so any help would be appreciated.
Thank you