by: freemind

HGFreeInHell »
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Added 13 years ago

I did this for the game Insomnia Is Coming by Mr.Game www.insomniaiscoming.awsome.pl

This is my first retopology, of a character modeled with Sculptris, …

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Format: Cinema 4D (.c4d), Kaydara FBX (.fbs), OBJ (.obj)
Categories: Animals, Characters, Sci-Fi/Space
Usage Rights: Limited use with credits
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Raters : 7
Views: 9,416
Downloaded: 1,938



Feedback & Discuss Post a Comment
Nik_52 (8 years ago)Inappropriate?
That is one scary beastie...
Thank you.
HGFreeInHell (8 years ago)Inappropriate?
@bsperan
Now you can download the models in U3D, DAE and FBX version,
the links are in description.
HGFreeInHell (8 years ago)Inappropriate?
@bsperan
Yes, I will try to optimize the rig, and export multiple versions... however will remain to add manual the IK chains, specular channel to the materials, and the ambient and reflection for the eyes...
bsperan (8 years ago)Inappropriate?
Then, would it be possible to release a separate version of this exported via U3D? Some of us don't care that this would make it impossible to hide the whiskers or that the result would be a single, lowpoly mesh, as long as it would have the textures applied, so we could actually import it into our flavor of 3D software.
bsperan (8 years ago)Inappropriate?
Then, would it be possible to release a separate version of this exported via U3D? Some of us don't care that this would make it impossible to hide the whiskers or that the result would be a single, lowpoly mesh, as long as it would have the textures applied, so we could actually import it into our flavor of 3D software.
HGFreeInHell (9 years ago)Inappropriate?
@bsperan I can export it to FBX, Collada, or Unwrap3D (U3D), but in my version of C4D, FBX and Collada support only Color and Specular shaders, while the U3D plugin support all shaders, but creates a single mesh, then the mustache will be merged with the rat, without the possibility to hide them, if you wanted to replace them with dynamic hairs. Also, the mesh is lowpoly, then to have a greater more …
bsperan (9 years ago)Inappropriate?
This is an amazing model! Too bad the files are so flawed they're almost unusable. Is there a chance you could clean up the model and try exporting again?

While texture files are included, neither FBX nor OBJ is mapped to a texture! There are steps to export properly. (E.g., apply a material to the object before export. Color Channel must contain a texture.)

The .FBX is probably not more …
GrouchoCaesar (10 years ago)Inappropriate?
Thank you so much for this.
famjaes (12 years ago)Inappropriate?
Hello greetings great job, my situation is this, in recent weeks I have modeled and painted in Sculptris a fictional character, cinema 4D export it and try to cheer him up, put my bones, to the point of being able to move each of the tips character, however, at the joints like the knees and elbows, do not behave like skin ..... I have noticed that the Mayan Sculptris imported is different as it more …
Lana1 (13 years ago)Inappropriate?
Looks like something from a Stephen King novel-maybe Night Shift. My favorite. I LOVE this beautiful rat you've created. Thank you so very much for sharing this.
dessi jatt (13 years ago)Inappropriate?
super work...
dessi jatt (13 years ago)Inappropriate?
super work...
dessi jatt (13 years ago)Inappropriate?
super work...
Sleepydragon (13 years ago)Inappropriate?
Thank you for sharing! :) cool ^^
shante (13 years ago)Inappropriate?
This is awesome. Too bad it isn't rigged for Poser or DS I would definitely lay down cash for it.
ourak (13 years ago)Inappropriate?
this is perfect for me, i was looking for an undead rat and this will do just fine! thank you so much.
quicksand033 (13 years ago)Inappropriate?
this is cool thank you
gearboy (13 years ago)Inappropriate?
gratis for the rattus!!!
Goldenthrush (13 years ago)Inappropriate?
Aww! Rattie!



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