by: ptrope
Added 13 years ago
Format: Poser Figure (.cr2 .crz)
Usage Rights: Commercial renders OK, contents not for redistribution
Categories: Characters, Materials, Morphs
Ptrope »
Portfolio | Gallery | More Poser |Added 13 years ago
Updates of Lady Littlefox's "Cookie" and Redspark's Creations' "Chip" toon characters, with 20 new skin material zones to add flexibility and versatility … more »
Format: Poser Figure (.cr2 .crz)
Usage Rights: Commercial renders OK, contents not for redistribution
Categories: Characters, Materials, Morphs
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Raters : 10 Views: 2,236 Downloaded: 617 |
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Feedback & Discuss | Post a Comment |
sandmarine (8 years ago) | Inappropriate? |
Could you re-host the original file (not the new one)? I keep having the "incorrect key file" error no matter what I do. |
mrMikeWC (9 years ago) | Inappropriate? |
Coming back to Poser after a while away... and on a Mac (OS X 10.11). How do I use RTE files to make use of Oatmeal and Graham? I have both Cookie and Chip that I bought from RDNA. I did a search on RTE/Runtime Encoding and the only link to it was a page that said it was being developed/worked on. So is this add-on useable with Poser Pro 11? Or it is just another case of Mac users being left more … |
Spearcarrier's Ghostfox (11 years ago) | Inappropriate? |
Wow Thanks! I can't wait to see if it works. |
Garrett (11 years ago) | Inappropriate? |
Thanks for this set! |
aluciana (11 years ago) | Inappropriate? |
This is amazing. Thank you very much! |
Sleepydragon (12 years ago) | Inappropriate? |
Thank you! |
Ptrope (13 years ago) | Inappropriate? |
Great to hear it! Sorry about the bad start - I hope you'll get plenty of good use out of them now :D. |
Ptrope (13 years ago) | Inappropriate? |
Moonfly, try re-downloading the package above. I just re-downloaded the original "Chip" product and found that the OBJ in the current package is not a match for the one I had installed (the new one had been processed via UVMapper without vertex normals, which were included in my copy that had been processed via Blacksmith3D), so I have re-encoded the CR2s and "!Chip_MATS.obj". more … |
Ptrope (13 years ago) | Inappropriate? |
Are you using "! Chip.obj" to decode? I just tested both the character and geometry files and they decoded fine for me. The character doesn't use the .CR2 to decode; that would be an easy mistake to make. |
Jean-Jacques (13 years ago) | Inappropriate? |
Thank you |