by: ptrope

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Added 13 years ago

Updates of Lady Littlefox's "Cookie" and Redspark's Creations' "Chip" toon characters, with 20 new skin material zones to add flexibility and versatility … more »


Format: Poser Figure (.cr2 .crz)
Usage Rights: Commercial renders OK, contents not for redistribution
Categories: Characters, Materials, Morphs
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Raters : 10
Views: 2,234
Downloaded: 617



Feedback & Discuss Post a Comment
sandmarine (8 years ago)Inappropriate?
Could you re-host the original file (not the new one)? I keep having the "incorrect key file" error no matter what I do.
mrMikeWC (9 years ago)Inappropriate?
Coming back to Poser after a while away... and on a Mac (OS X 10.11). How do I use RTE files to make use of Oatmeal and Graham? I have both Cookie and Chip that I bought from RDNA. I did a search on RTE/Runtime Encoding and the only link to it was a page that said it was being developed/worked on. So is this add-on useable with Poser Pro 11? Or it is just another case of Mac users being left more …
Spearcarrier's Ghostfox (11 years ago)Inappropriate?
Wow Thanks! I can't wait to see if it works.
Garrett (11 years ago)Inappropriate?
Thanks for this set!
aluciana (11 years ago)Inappropriate?
This is amazing. Thank you very much!
Sleepydragon (12 years ago)Inappropriate?
Thank you!
Ptrope (13 years ago)Inappropriate?
Great to hear it! Sorry about the bad start - I hope you'll get plenty of good use out of them now :D.
Moonfly (13 years ago)Inappropriate?
Works like a charm now :)
Ptrope (13 years ago)Inappropriate?
Moonfly, try re-downloading the package above. I just re-downloaded the original "Chip" product and found that the OBJ in the current package is not a match for the one I had installed (the new one had been processed via UVMapper without vertex normals, which were included in my copy that had been processed via Blacksmith3D), so I have re-encoded the CR2s and "!Chip_MATS.obj". more …
Moonfly (13 years ago)Inappropriate?
I am trying to use the "!Chip.obj" found in Runtime/Geometries/Redspark It keeps telling me that it is the improper key1 file
Ptrope (13 years ago)Inappropriate?
Are you using "! Chip.obj" to decode? I just tested both the character and geometry files and they decoded fine for me. The character doesn't use the .CR2 to decode; that would be an easy mistake to make.
Jean-Jacques (13 years ago)Inappropriate?
Thank you
Moonfly (13 years ago)Inappropriate?
Very nifty. However Graham will not decode



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