by: niccipb
Added 13 years ago
Tools: DAZ Studio
Subject: 3D (Working In and Using)
Usage Rights: Unrestricted Use
niccipb »
Portfolio | Gallery | More Tutorials |Added 13 years ago
Here is a tutorial I made to show you how to rig conforming High-Heeled Shoes for Genesis that won't turn into a poly-mess
It's 15 pages of detailed …
more »Tools: DAZ Studio
Subject: 3D (Working In and Using)
Usage Rights: Unrestricted Use
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I was able to use this tutorial to rig a game-extracted model of Portal 2 Long Fall Boots to work with Genesis 8.
I learned a lot with your help!
Can't wait for those shoes, textures are not a problem and it's easy to try out different shaders
As to the boots in the tutorial, I wasn't going to sell them, but I was going to share them :) not done with textures yet though.
Would this work with .objs of purchased V4 shoes
Are you going to put those boots on sale, if so where and when? (and if not, what about giving them away?)
Before saving your .dsf figure you need to MEMORIZE the figure rigging in the Joint Editor Tool Settings menu.
If you have already saved your figure, just reload and reset the bones positions and then MEMORIZE and re-save your .dsf figure.
Sorry for any inconvienence this may have caused.
Best Wishes to all
Has anyone else had this problem?