by: djz1987

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Gallery | More Art | Back
Added 17 years ago
Base mesh was made in 3d studio max then exported to Zbrush, detailed, exported to Blender for UV mapping back into Zbrush for more detailing and texturing, … more »


Gallery: 3d art
Tools: 3DS Max, Adobe Photoshop, Blender, VRay, ZBrush
Categories: Characters, Concept Art, Fantasy
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