This detailed, antique street lamp is available as a native 3dsmax 2012 scene file (.max), and also in several scaled .obj formats, for importing easily into other applications, like Blender, Poser, or Daz|Studio. This model comes complete with high detail texture maps for every necessary material channel, for the most control over your resulting render. There is a custom diffuse (color), bump, and specular map for each part, and also an additional glossiness map to control reflections on the metal parts, and an illumination control map for the glass parts, if you wish to use it. I have also included the UV template maps for the banner and glass parts of the model, in case you wanted to create your own custom textures for those parts in an image editor. The model consists of 30,160 polygons, ALL quads, and 30,397 verts. Each texture map is provided in maximum quality JPG format, with resolution of 2048x2048 pixels, and is suitable for extremely close-up rendering. The UV's were carefully unwrapped to minimize distortion, and all parts of the model could easily accept custom procedural textures or materials.
If you need any help setting up the extra textures that are included with this model in your rendering application, please don't hesitate to contact me. I'll do my best to help you achieve the optimum render quality for this object.
You are free to use or modify this model as you see fit for your own projects or scenes; it's great as a decorative outdoor lighting prop, but can also fit into a great many variety of scenes. The only limit is your imagination. As with all my freebies, this model can be used for both commercial and non commercial renders. You may not, however, resell these objects, or any derivative of them; individually, or as part of a package/set.
*** OBJ users: the POSER-specific OBJ version was exported with a scale conversion that should load with the appropriate scaling into Poser 9 and above. To ensure proper import into Poser, BE SURE to DE-select all check box options boxes in the Import Options dialogue. DESELECT the "Centered", "Place on Floor", "Percent of Standard Figure Size", etc. options in the import dialogue box after you select the poser .obj file, and then the object should load with correct scale into the scene. In DAZ|STUDIO, simply choose the Poser-scaled .obj version, and import with Poser Preset option from the import dialogue box. BLENDER users, obviously, choose the Blender scaled .obj. All other software applications may be best suited to import the standard .obj file.
Refer to the README file, included in this download, for more information. « Less
Nice lamp, full of character.