by: bagginsbill

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Added 9 years ago

A glass of beer with foam. Make sure you have raytracing at 4 or more bounces.

The glass and liquid use Poser's Fresnel_Blend node - very accurate.

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Format: Poser (.pp2)
Usage Rights: Commercial renders OK, contents not for redistribution
Categories: Materials, Props
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Raters : 16
Views: 2,145
Downloaded: 951



Feedback & Discuss Post a Comment
thelufias (8 years ago)Inappropriate?
Thank you very much
GrouchoCaesar (9 years ago)Inappropriate?
Thank you very much.
basicwiz (9 years ago)Inappropriate?
Another masterful item from the master of textures! thank you, BB!
bagginsbill (9 years ago)Inappropriate?
The bug was in the old "Fresnel" node, not the new "Fresnel_Blend" node.
Eventmobil (9 years ago)Inappropriate?
Thank you so much for sharing this :-)
Today I encountered a problem trying a glass shader for glass on a image frame: I used fresnel_blend to blend refraction and reflection, feeding it to the Alt_Diff, but I received a double (ghost) of the underlying image on the glass. I then remembered having read somewhere some time ago a comment from you, telling you had discovered a bug in the more …
Fujiko (9 years ago)Inappropriate?
Thank you for sharing!
Webtigress (9 years ago)Inappropriate?
A wonderfull lesson about shaders from the Master of Shaders. Many thanks!

Btw, I am terribly missing a shader for ice cubes....
bagginsbill (9 years ago)Inappropriate?
Raytracing through 4 surfaces is very demanding and requires extreme accuracy in handling the geometry and lighting as well as the refraction itself. Poser only recently got a bug fix that makes the back-facing-polygon refraction correct, and there are always refraction artifacts at polygon boundaries with Poser. If you don't see them, you got the angles and settings right enough to make more …
Simidae (9 years ago)Inappropriate?
It's working fine in Poser pro 2014, default setting I get a black line on top & bottom, medium settings it looks great & on my medium high preset it looks amazing.
3DCheapskate (9 years ago)Inappropriate?
I'm also getting a few black panels/partial panels (more-or-less matching the mesh faces) - IDL, raytracing, 4 bounces. But I'm using Poser 9 (ref Missnancy's comment below) so that may be the cause?
The golden nectar and the foamy head render very nicely - best I've seen/tasted!
bagginsbill (9 years ago)Inappropriate?
grapevin - I may have misunderstood your question. I now begin to wonder if you did not turn on raytracing and have at least 4 bounces in render settings.
grapevin (9 years ago)Inappropriate?
Thanks for your reply. You have designed this object especially for Poser. Then what is the solution for the glass in Poser Firefly in order to the render is same to the image of the promo?
bagginsbill (9 years ago)Inappropriate?
Poser Firefly does not use refraction as a light path for lighting - only for seeing. So the glass, despite being transparent via refraction, is opaque.
Missnancy (9 years ago)Inappropriate?
thx fr glass, BB! if they get black panels in glass, may not be using PP2015 SR 5.1 or later. I got 'em whilst using PP2012.
grapevin (9 years ago)Inappropriate?
Good work! but in the render why the glass appear black?
StarLite Moon (9 years ago)Inappropriate?
I feel like licking the screen, thank you very much



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