Since yesterday I have been modeling a new "Office Lady" (OL) outfit for Pauline, and today I have something to show. This time I made the sleeves less baggy, the glasses a bit narrower, and the skirt a bit shorter comparing to the Dawn version.
Pauline is the new default figure from the upcoming Poser 11, and she comes with a whole different rigging that only works in that version. Instead of traditional morphs, her face and some parts of the body are rigged with body handles that can be freely moved around to control the shapes. On the face, this allows creating unique facial expressions, instead of relying on traditional fixed morphs. There is also Paul, the male figure that will ship with the same features.
This is the very first outfit I have created using Poser Pro 11 (beta), and the first thing I've noticed was that it automatically converts everything to Unimesh skinning with subdivision surfaces as soon as you conform it to the figure. This is both a good and a bad thing, because it's not supposed to be subdivided before I finish the rigging. I hope this will change in the final version.
I have plans to write a complete Poser 11 review later on, for this beta still needs some work and things may still change before release.
Outfit modeled in 3DSMAX and rigged in Poser Pro 11. Rendered in Poser 11 with Octane. Hope you like it and thanks for coming by!
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