by: summoner65

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Added 8 years ago

Summoner's Iron-Buster

An other Outstanding http://freedom-of-art.ucoz.com Freebie

for you to check out.

Fully Articulated standalone Poser Figure …

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Format: Poser Figure (.cr2 .crz)
Usage Rights: Unrestricted use
Categories: Characters, Fantasy, Futuristic, Robots
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Raters : 19
Views: 3,591
Downloaded: 945



Feedback & Discuss Post a Comment
regilio (6 years ago)Inappropriate?
thank you !
Lord Crios (8 years ago)Inappropriate?
This don't work in DS because the rigging system form Poser 12 to up has changed and isn't more compatible with DAZ. Also DAZ now hashi rigging system. The only way to use this in DAZ is to load the OBJ and try the transfer utility on it, for re-rig the figure in DAZ.
OrishaShango (8 years ago)Inappropriate?
Thanks... Can't wait to put it together in a sci-fi render.
caravelle (8 years ago)Inappropriate?
Thank you very much for another excellent model! I works fine in DS 4.6; I see no rigging problems. After all, figures like this are not made for ballet dancing... ;-)
thelufias (8 years ago)Inappropriate?
Very cool indeed....
StagwolfArtandToys (8 years ago)Inappropriate?
This is BEAUTIFUL. The texturing especially is very nice. Loads and works fine in my Daz set up. There are some slight bend-distortions that seem less pronounced in Poser, but nothing that I wouldn't expect from any figure designed for Poser instead of Daz. With a basic Iray-Conversion of the materials it looks beautiful. I wish it had some more material zones, so one could do some more …
RSchulte (8 years ago)Inappropriate?
Awesome!!!!
Summoner65 (8 years ago)Inappropriate?
I have tried different methods to get this type of rigging into DS, even with a collada export but DS made the whole figure explode in its polygons over the whole universe.
I guess that Ds is reserved on there own File version Types that naturally also causes compatibility issues with other programs, same like most of DS figures are not supported in other Programs causing that DS limits it self more …
Summoner65 (8 years ago)Inappropriate?
@ cnile
I loaded the Buster into Ds 4.7 to look on what makes it
look like t would be separate parts.
Somehow Ds is loosing the Weight map Influences of the attached body-part on Loading causing that the attached part does not bend only the selected Part bends. It is the same result if you use bending capsules in poser and try to use it in DS , DS will Ignore these features.
I am trying to more …
mafiagore (8 years ago)Inappropriate?
This is a great model.
It works ok in Carrara 7. There are some issues with joint selection as the elbow and knee joints seem to manipulate separate parts of what would normaly be expectexted to be the same armour. However, for the same requiring some but it can easily be positioned for static shots.
cnile (8 years ago)Inappropriate?
Loads in Daz 4.8, looks great. Won't work with aniblocks or Poser motion files, though-only the upper half, the hips on down stay stationary.
Everything will move if you select it, though, but it's like they are all separate items from the hips on down.
I'm not that advanced, though-there may be a way to lock something to make this fully work-if so, this is the coolest thing more …
jgumpc (8 years ago)Inappropriate?
This is amazing. Great job and a big thanks for sharing!!!
bigian (8 years ago)Inappropriate?
Very nice work



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