This is a heavy German WWII era Tiger I tank of non-specific version.
Youtube animation: https://www.youtube.com/watch?v=VPUfaGRgUX8
It's a clean low poly model made with Blender 2.8 for animations, of roughly 32,000 quads/faces, including tracks [1], with a procedural camouflage pattern texture and some decals.
The 8.8 cm KwK 36/L56 main gun, the turret and the 7.92-mm auxilliary machine gun are rigged with a constrained IK-chain (enable pose mode in Blender and move projectile helper object to use it).[2]
Tracks and wheels are running when the vehicle is moved (each in the opposite direction when turning). A simple firing movement animation for the main gun and a turret turning anim is included in the library/action editor.
Insignia show the tactical sign (right front) and lock pick tool emblem (left front, left rear) of the 101st Heavy SS Panzer Battalion, the unit which in famous panzer ace Michael Wittmann served; the turret number "132" means 1st company, 3rd platoon, 2nd vehicle. Eleven kill marks can be seen on the barrel while a woman's name has been painted in Gothic letters on the commander's cupola.
[1] The literally invisible inner support wheels would've eaten up about 4,000 further quads so I left them out but you might simply add them by using an array modifier.
[2] Rigging and IK-Solution has been done in Blender. Don't expect it to work in the exported *.obj file.
P.S. In case you wonder, the hull looks so clean because I didn't bevel edges/corners and left out most of the accessories, i.e. tools, jerry cans, spare tracks, etc. which the Germans bolted simply to the outside of the tank.
P.P.S In Blender's pose mode you can press Ctrl-L and then cycle through the different poses by simply hitting the left/right arrow keys.
Enjoy :)
Stan Eshman « Less
thanks for the info. May I ask which file, Blender or OBJ, you refer to? The camouflage texture in the zip-file is only for the OBJ-file while the *.blend-file uses a node-based procedural texture (except the decals which are packed into the *.blend).
I made the model in Blender 2.8 but I just imported (actually appended) it into 2.79 and the nodes work there, too, although I found more …
I made a live 3D preview for you at:
https://p3d.in/maH8o
For more cool info follow me here or at
twitter.com/tanks3d
thank you :)
Stan
--
Besides, should you find any issues with this model feel free to tell me here in the comments, thank you again