ok, this is such an empty section. noone seems to want to show off how great they are. or how sucky they are. i guess, like me, most of you use other forums for constructive crits. well, just to show willing, i will put up a thread on my WIPs etc.
now, remember, all my work is GAME art. its not for film, or poser, or any of that, so there are some rules which must be adhered to.
1. low poly. my work has to be as low poly as possible.
2. i regularly have to compramise on detail to keep with in asset budget.
3. high poly stuff is done just to render normal maps from, and are not an end to themselves, so if it cant be used to get normals from, i leave it out.
anyway, you get the picture. anything i put up here, will eventually make it to my asset page here; http://www.sharecg.com/pf/irishlostboy
this is the high poly forklift. the low poly model is done, and i will use this high poly forklift to extract normal data to the low-poly forklift. i am doing it as a request from someone on the OGRE3d forums (ogre is a realtime rendering engine used for games development) should be done in a few weeks.
this is a render of a WIP level i am doing for a college project. the lighting is just thrown in so i can see what i am doing. the robot is already released here, and the level will be released as soon as i am done. the textures will all be released shortly. they are ready for release, but at the moment sharecg is having problems with uploading large archives. they are working on it.
anyway, thats it for now. i will update this thread every now and then.
http://irishlostboy.deviantart.com/gallery/
http://www.sharecg.com/pf/irishlostboy