My models are just way too high in the poly count area. I know I'm adding too much detail for my own good. I'm working with Maya2015 and am using both the clean up and reduction tools but still can't bring my poly counts down to a reaoisti/usable figure. Is this just an issue of having to be more creative with low poly models as opposed to adding more detail? Higher poly models do seem to be realistic if they're intended for gaming purposes.