Amplify Texture 2 - Development Showcase, Part 1
In Part 1 of this series we will showcase:
- Multi-Tile UV support and automated workflow using MARI, Zbrush, Mudbox and compatible naming conventions.
- Virtualized Displacement and Tessellation.
- We take a deeper look at the already efficient variable bit rate compression used in Amplify Texture and to be improved further in the upcoming Amplify Texture 2.
Abandoned Factory Demo
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Amplify.pt for more information on our products and the features demonstrated.