It worked perfectly! All the renders are showing up. I just have one last quick issue... Scaling.
I tried to use the scale feature in the tab on the left hand side, but it caused some serious issues... namely the image morphed despite it not being what I wanted it to do. I'm trying to have a pre rendered city become larger and the character smaller (I also need to know how to remove individual sections of a prop/item instead of having to remove the whole thing). Lastly, is there a way to rotate an object to a different angle? that would help a ton. The general idea is to have the character standing about the proper hight on one city block for a quick test for a project I'm working on...
Taking longer than planned, obviously lol. So if you could help me with that? like, is there a option to scale the image by punching in numeric values and possibly to delete, say, an arm or leg instead of the whole item? that would be all the help I need to finally get the ball rolling on my project. (3D webcomic about a mercinary unit... or a specialized Pac-Man comic using human characters and a symbiot concept. They're still in storyboard process)
Thanks a lot. I'll look at this thread again after lunch tomorrow. My break is about up. Thanks again.