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Another prop for the "Fallout Project" on DeviantArt, this is the computer terminal all of us have so illustriously hacked … more »
Please view original image.
Another prop for the "Fallout Project" on DeviantArt, this is the computer terminal all of us have so illustriously hacked numerous times in FO3 and FONV. Modeled and textured by me based on screenshot references, I added a few extra flairs to it for more style, such as coffee mug stains on the top, the FPS keys on the board are worn, and a hunk of gum stuck to the side. This mesh is also the first time I decided to fire up the UDK and set up a rendering scene, complete with post processing volumes for bloom and DOF effects. Granted this setup is not as easy to use as Marmoset, it does give me an idea on how well these meshes work in an actual game engine. Original mesh design © Bethesda / Obsidian. Mesh / Texture © Shiloh Steinhebel. Maya - Photoshop - Headus - CrazyBump - 3DS Max - Marmoset – UDK. 1998 Tris - 2K Diffuse/Specular/Normal/Emissive « Less